![]() Now, as the products of mine that are planned to be commercial progress, I will be very careful about the use of (and display in marketing of) sample maps, but those are games I will eventually want people to pay me money for, so I don't consider my "this is a hobby and I'll focus on whatever part of it I want" argument to be as applicable. Fam, I understand many of you are super proud of your elite mapping skills, but it's called RPG Maker, not MAP MAKER. I fucking refuse to be shamed or excluded for using a tool (sample maps) that allows me to focus on the aspects of my HOBBY (RPG Maker) that I actually like. Making maps is a chore I have endured in the past to do the things I like in other engines. What I like is writing characters, building worlds, writing stories, designing systems, balancing battles, and designing soundtracks and ambient sound effects. *The thing I learned is that what I like about using RPG Maker is not making maps. I am sure I had made my first hundred maps before some of you were even born. I guarantee you that the number of UNUSED maps for unreleased projects I've made outnumbers the total maps many of you have made. I have made easily two thousand maps across RPG Makers 2000, 2003, VX, and Ace and that was enough map making for me to learn something*. As previously mentioned, I've been doing this since I would guess 2001. Sample Maps != No Effort If people think that using sample maps is inherently lazy.FUCK THAT NOISE. Just because you often find sample maps in games into which inadequate effort was put does not mean that all games with sample maps are trash. If the point is that people associate sample maps with newb trash or whatever because of above, then people need to let go of that fallacious association. "Familiarity breeds contempt" someone around here used to be fond of saying. If this arises purely from people who are sick of sample maps because they've seen them a lot in a bunch of newb's games and are just plain tired of seeing them, that I can at least understand. The fact that I used sample maps does not detract from the hundreds of hours and actual literal sleepless nights I spent on my game's writing, events, battles and every other fucking aspect. ![]() Maybe this is because I am coming from the mindset of someone who has been doing gam mak for 500 THOUSAND YEARS but I just do not get it. I completely do not understand the stigma against the use of sample maps and furthermore the idea that it would not be allowed. I was totally baffled by this attitude and outlook. Watching a stream of the first half of a game I am very proud of, I heard it said that the sample maps were not allowed in that event. All references to WYWY below refer only to the FIRST HALF of the game, not to the game Doge completed, which is why I am using "I" and "my" and not "we" and "our". If that very sentence makes you convulse with paroxysms of fury.probably don't bother reading on. Okay, this entire thread is apologetics (that is the correct term I believe) for the shame free, carefree, guilt-free use of sample maps in your game.
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